Day 1 Event Questions and Rulings

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Boogiepop
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Day 1 Event Questions and Rulings

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Go here!
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Re: Day 1 Event Questions and Rulings

Post by Kaiu Tetsu »

This is mostly fluff, but would Engineering apply to making a diorama to a local landmark?
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Re: Day 1 Event Questions and Rulings

Post by Hatoful GM »

Kaiu Tetsu wrote: Tue Nov 04, 2025 8:19 am This is mostly fluff, but would Engineering apply to making a diorama to a local landmark?
So long as you are referring to the roll for "Impressive", which may be any skill, yes. Please fluff these however you wish, within the bounds of the setting.
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Re: Day 1 Event Questions and Rulings

Post by Yoritomo Yakura »

When rolling for the skill, should we stick to the trait associated with the skill in the corebook, or can we improvise?

E.g. can we roll Sailing/Awareness to present an artifact/gift related to maritime activities.
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Re: Day 1 Event Questions and Rulings

Post by Hatoful GM »

Yoritomo Yakura wrote: Tue Nov 04, 2025 8:37 am When rolling for the skill, should we stick to the trait associated with the skill in the corebook, or can we improvise?

E.g. can we roll Sailing/Awareness to present an artifact/gift related to maritime activities.
Please use the the standard trait associated with the skill (techniques or similar that can change the trait can still apply).
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Re: Day 1 Event Questions and Rulings

Post by Kitsuki Ichitaiyo »

Sorry for laying the first question out of place!

As a followup to my Investigation-for-Gift question, once I do my roll, if it is successful, I ask for you GMs for items of interest to dress my fluff post properly, right?
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Re: Day 1 Event Questions and Rulings

Post by Hatoful GM »

Kitsuki Ichitaiyo wrote: Tue Nov 04, 2025 9:37 am Sorry for laying the first question out of place!

As a followup to my Investigation-for-Gift question, once I do my roll, if it is successful, I ask for you GMs for items of interest to dress my fluff post properly, right?
Image

Sorry, I couldn't help myself! I see a question ending with "...right?" and I just have to...

For real, Boogie knows the governor's likes and dislikes much more than I do, and her availability is spottier than mine today. The answer to this is going to be "maybe", depending on her availability. When you make the roll, please ask the question in your personal forum, and if she's not able to answer it within a few hours, please go ahead and improvise something that doesn't define her character too strongly.
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Re: Day 1 Event Questions and Rulings

Post by Kitsuki Ichitaiyo »

Okay dokey!
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Re: Day 1 Event Questions and Rulings

Post by Susumu Sumiko »

So I've been reading the event and reading the questions and I think I'm getting more confused :lol: so I think I need to ask to understand. Sorry if I'm asking a dumb question!
Impressive
Each introduction made by the guests of the party can be accompanied by a gift given to Yasuki Ayame, the governor, and her ruling office. Before the gift is given, please determine the character's offering and either the intent, origin, or topic of this gift. This is done by selecting any skill and making a roll at TN20, the skill in question must have some relationship to the gift. On success, the character receives a Free Raise when presenting the gift later in the event and an additional Free Raise for every 2 Called Raises made in the roll. The skill and trait combination must be that of the core book, although school technique replacement may apply. This is not a contested roll.
Is the roll for

1) Preparing/buying the gift
2) Presenting the gift/having knowledge of the gift
3) either/both?

I honestly can't work out if the roll is supposed to be actual gift preparation/crafting etc or just having knowledge and then presenting a gift based on your knowledge, which is making me more confused on exactly what would be rolled for this (as in if it was a craft/artisan roll, or a lore roll, or something else).
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Re: Day 1 Event Questions and Rulings

Post by Hatoful GM »

Susumu Sumiko wrote: Tue Nov 04, 2025 9:52 am So I've been reading the event and reading the questions and I think I'm getting more confused :lol: so I think I need to ask to understand. Sorry if I'm asking a dumb question!
Impressive
Each introduction made by the guests of the party can be accompanied by a gift given to Yasuki Ayame, the governor, and her ruling office. Before the gift is given, please determine the character's offering and either the intent, origin, or topic of this gift. This is done by selecting any skill and making a roll at TN20, the skill in question must have some relationship to the gift. On success, the character receives a Free Raise when presenting the gift later in the event and an additional Free Raise for every 2 Called Raises made in the roll. The skill and trait combination must be that of the core book, although school technique replacement may apply. This is not a contested roll.
Is the roll for

1) Preparing/buying the gift
2) Presenting the gift/having knowledge of the gift
3) either/both?

I honestly can't work out if the roll is supposed to be actual gift preparation/crafting etc or just having knowledge and then presenting a gift based on your knowledge, which is making me more confused on exactly what would be rolled for this (as in if it was a craft/artisan roll, or a lore roll, or something else).
3: either/both!

So long as the gift you are presenting has some connection to the skill you are rolling at some point, from conceiving of the gift, to the moment it leaves your character's hands, or anything in between, that's good enough for us.
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Re: Day 1 Event Questions and Rulings

Post by Susumu Sumiko »

I think I'm having an idiot day...by 'skill you are rolling' what do you mean? I really don't mean to ask silly questions for some reason either the wording or that part of the event is not clicking (or I'm overthinking it) and I'm not understanding it.
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Re: Day 1 Event Questions and Rulings

Post by Boogiepop »

Kitsuki Ichitaiyo wrote: Tue Nov 04, 2025 9:37 am Sorry for laying the first question out of place!

As a followup to my Investigation-for-Gift question, once I do my roll, if it is successful, I ask for you GMs for items of interest to dress my fluff post properly, right?
When using Investigation for the Impression portion of the gift, I imagine it would be going toward something 'Investigation' related, coded, or in spirit. Perhaps something like a magnifying glass, or some Kitsuki evidence gathering tool, talcum from an ancestor?
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Re: Day 1 Event Questions and Rulings

Post by Hatoful GM »

Susumu Sumiko wrote: Tue Nov 04, 2025 10:31 am I think I'm having an idiot day...by 'skill you are rolling' what do you mean? I really don't mean to ask silly questions for some reason either the wording or that part of the event is not clicking (or I'm overthinking it) and I'm not understanding it.
This is done by selecting any skill and making a roll at TN20, the skill in question must have some relationship to the gift
This is the 'skill you are rolling' the skill you selected here.

The only requirement is that this skill has some relationship to any part of the gift step. You can roll Lore if you thought of a gift. Craft/Artisan to make the gift. Commerce to find the gift at a good price. Social skills to ask around and locate the gift. Sleight of Hand to steal the gift. Any ONE of these (and more!) is fine.

If you're still having trouble, maybe wait and see what a few other people do for examples? Or write out the fluff in your PF, and we can help you identify appropriate skills. It's intended to be very flexible, so if you're trying to find where the limits are, you're probably overthinking it.

Hope that helps!
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Re: Day 1 Event Questions and Rulings

Post by Hatoful GM »

Note: sorry for the confusion, actually presenting the gift is the next roll, so any part before that.
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Re: Day 1 Event Questions and Rulings

Post by Kitsuki Ichitaiyo »

Boogiepop wrote: Tue Nov 04, 2025 10:33 am When using Investigation for the Impression portion of the gift, I imagine it would be going toward something 'Investigation' related, coded, or in spirit. Perhaps something like a magnifying glass, or some Kitsuki evidence gathering tool, talcum from an ancestor?
I was thinking of a 'Ichitaiyo hits the streets to learn of something Ayame secretly likes very much, which then Ichitaiyo procures something related to without much hassle' scenario, but will do the second if that is the GM intention.
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Re: Day 1 Event Questions and Rulings

Post by Boogiepop »

Kitsuki Ichitaiyo wrote: Tue Nov 04, 2025 11:19 am
Boogiepop wrote: Tue Nov 04, 2025 10:33 am When using Investigation for the Impression portion of the gift, I imagine it would be going toward something 'Investigation' related, coded, or in spirit. Perhaps something like a magnifying glass, or some Kitsuki evidence gathering tool, talcum from an ancestor?
I was thinking of a 'Ichitaiyo hits the streets to learn of something Ayame secretly likes very much, which then Ichitaiyo procures something related to without much hassle' scenario, but will do the second if that is the GM intention.
Oh! Hm, she is surprisingly easy going (which ever rolls the most impression points) but for fluff ideas, she might appreciate something gaijin-related steam-era based relic? Fine alcohol? Something Susumu Yakumo or Heavenly 7 related?
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Re: Day 1 Event Questions and Rulings

Post by Kitsuki Ichitaiyo »

Boogiepop wrote: Tue Nov 04, 2025 11:25 am
Kitsuki Ichitaiyo wrote: Tue Nov 04, 2025 11:19 am
Boogiepop wrote: Tue Nov 04, 2025 10:33 am When using Investigation for the Impression portion of the gift, I imagine it would be going toward something 'Investigation' related, coded, or in spirit. Perhaps something like a magnifying glass, or some Kitsuki evidence gathering tool, talcum from an ancestor?
I was thinking of a 'Ichitaiyo hits the streets to learn of something Ayame secretly likes very much, which then Ichitaiyo procures something related to without much hassle' scenario, but will do the second if that is the GM intention.
Oh! Hm, she is surprisingly easy going (which ever rolls the most impression points) but for fluff ideas, she might appreciate something gaijin-related steam-era based relic? Fine alcohol? Something Susumu Yakumo or Heavenly 7 related?
Thank you! Will fluff it up well!
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Re: Day 1 Event Questions and Rulings

Post by Kitsuki Ichitaiyo »

Bear with me asking some stuff again.

Regarding the Impressive part of the event, regarding the wording; "On success, the character receives a Free Raise when presenting the gift later in the event and an additional Free raise for every 2 Ralled Raises made in the roll.", it means that the mere success on the Impressive Roll achieves the second effect of a extra free raise on the Very Nice Roll on the condition of applying two called raises in that moment, or that by applying two called raises on the Impressive Roll you obtain an additional free raise to use during the Very Nice Roll?
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Re: Day 1 Event Questions and Rulings

Post by Hatoful GM »

Kitsuki Ichitaiyo wrote: Tue Nov 04, 2025 12:05 pm Bear with me asking some stuff again.

Regarding the Impressive part of the event, regarding the wording; "On success, the character receives a Free Raise when presenting the gift later in the event and an additional Free raise for every 2 Ralled Raises made in the roll.", it means that the mere success on the Impressive Roll achieves the second effect of a extra free raise on the Very Nice Roll on the condition of applying two called raises in that moment, or that by applying two called raises on the Impressive Roll you obtain an additional free raise to use during the Very Nice Roll?
Your success on the Impressive Roll gives you Free Raises for the Very Nice roll as follows:
Impressive roll with basic success: 1 Free Raise for Very Nice
Impressive roll with 2 raises: 2 Free Raises for Very Nice
Impressive roll with 4 raises: 3 Free Raises for Very Nice
and so on, if there's anyone capable of calling and making 6+ raises.
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Re: Day 1 Event Questions and Rulings

Post by Kitsuki Ichitaiyo »

Hatoful GM wrote: Tue Nov 04, 2025 12:14 pm
Kitsuki Ichitaiyo wrote: Tue Nov 04, 2025 12:05 pm Bear with me asking some stuff again.

Regarding the Impressive part of the event, regarding the wording; "On success, the character receives a Free Raise when presenting the gift later in the event and an additional Free raise for every 2 Ralled Raises made in the roll.", it means that the mere success on the Impressive Roll achieves the second effect of a extra free raise on the Very Nice Roll on the condition of applying two called raises in that moment, or that by applying two called raises on the Impressive Roll you obtain an additional free raise to use during the Very Nice Roll?
Your success on the Impressive Roll gives you Free Raises for the Very Nice roll as follows:
Impressive roll with basic success: 1 Free Raise for Very Nice
Impressive roll with 2 raises: 2 Free Raises for Very Nice
Impressive roll with 4 raises: 3 Free Raises for Very Nice
and so on, if there's anyone capable of calling and making 6+ raises.
Thanks!
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