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Poll #3: Space?
Posted: Mon Dec 15, 2025 4:41 pm
by Boogiepop
How do you feel about a space-centred game?
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 4:49 pm
by Miya Kisha
All of the options are good, but there's something nifty about a ship as a character.
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 4:51 pm
by Bayushi Hinata
Rokugan Station 13 here I go!
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 4:59 pm
by Susumu Ami
I'm a big fan of the multiple ships in a fleet option, a la BSG
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 5:00 pm
by Tamori Kanna
I think I would like it as one big ship with smaller ships to go to (clan embassies in space?

). Being samurai in space even more sounds interesting!
Suh-Hyun would be glad to be off these gravity-wells.
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 5:05 pm
by Susumu Sumiko
Big space mission with brief stop on a planet works well with me

Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 5:10 pm
by Yasuki Honoka
All of the "Yes, and" options are very neat conceptually!
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 5:15 pm
by Kitsuki Ichitaiyo
I love the concept of ships as characters-locations! I like stories surrounding having to upkeep and make a ship survive, as it takes care of it's crew in turn.
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 5:43 pm
by Kitsune Kiyoshi
I feel like this is something that has been missing from the campaign so far. There are a number of space focused mechanics we haven't been able to play with.
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 6:07 pm
by Kakita Haruhi
I think there are some neat core roles for life on a ship or fleet of ships - pilots, medics, engineers, diplomats, etc.
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 7:46 pm
by Boogiepop
Susumu Ami wrote: Mon Dec 15, 2025 4:59 pm
I'm a big fan of the multiple ships in a fleet option, a la BSG
Aha, admittedly, this vibe came to mind! Firefly mining ships are independent but incapable of interstellar travel, typically dropped off by a carrier and picked up later. I imagine they would segment into a sort of 'swarm' when they get to their destination. The challenge would be to give each ship its own identity while streamlining them to workable 'rooms'. Like, I'm sure every ship will have its own mess-hall, tea room, quarters and dojo. This doesn't need to be replicated across the board, as locations work better when they have differentiating themes or purposes.
I like the idea of being a garden ship, a recreational ship, a habitat ship, a gunship and the like.
Re: Poll #3: Space?
Posted: Mon Dec 15, 2025 10:50 pm
by Suzume Hitomi
There's not an option for 'those all sound fine'. So I'm not clicky voting and just noting it here.
Re: Poll #3: Space?
Posted: Tue Dec 16, 2025 6:41 am
by Utaku Itsuka
Suzume Hitomi wrote: Mon Dec 15, 2025 10:50 pm
There's not an option for 'those all sound fine'. So I'm not clicky voting and just noting it here.
This!
Re: Poll #3: Space?
Posted: Tue Dec 16, 2025 7:00 am
by Shinjo Suh-Hyun
As someone who has wanted, even given thought to, a game where the primary location is mobile and you have some changing secondaries either ship idea appeals.
I prefer the big main ship simply because you can flesh it more and it makes more sense to me than a constant stream of shuttles running between smaller ships.
Re: Poll #3: Space?
Posted: Tue Dec 16, 2025 1:11 pm
by Kitsune Soratoshi
Shinjo Suh-Hyun wrote: Tue Dec 16, 2025 7:00 am
As someone who has wanted, even given thought to, a game where the primary location is mobile and you have some changing secondaries either ship idea appeals.
I prefer the big main ship simply because you can flesh it more and it makes more sense to me than a constant stream of shuttles running between smaller ships.
Big agree. Both are good, but one big ship seems easier/more logical in my brain.