Re: Boogiepop Q&A: Ask the Hat
Posted: Thu Dec 11, 2025 7:48 pm
Suzume Hitomi wrote: Thu Dec 11, 2025 12:56 am Thanks for running. It's been fun seeing the direction you take the setting on your own. I can hardly believe it's been over a decade since these started! (yes, I just went to check the dates on Banner 1) Nakahama and Green Carp are really well fleshed out, and vibrant.
With so many plots to juggle, were there ones that just fell through the cracks?
Were there commission cameos in the wings that you didn't get to use? XD
A decade! Zounds! Admittedly, we take long breaks in between for Banner but still, wow. I'm glad you enjoyed Nakahama! To be honest, for whatever reason (RL or just personal bandwidth), my posting in Crab Clan games have been low, despite wanting to contribute more as my favourite Clan. I just had to run my own Crab Clan game instead!Suzume Hitomi wrote: Thu Dec 11, 2025 1:04 am Oh, and Hitomi's going to love the thrifting windfall from that epilogue. "leaves Run-it-back barely visible under the pile of clothing being carried away"
Well, I think most plot beats were hit, but there potentially the road to them could have been a bit longer and fleshed out. Overall, there were supposed to be kind of four villains in this game.
1. Kuni Sumie
2. Yasuki Kaito
3. Kaiu Takeo
4. Yasuki Nagisa
Kuni Sumie's LARP thing had bits of interest with her having the most end scenes devoted to her, while having a faint trail, but she was quite elusive. I should have left more bits before the eventual discovery, maybe a bit of a Scooby Doo mask reveal. The plan was to potentially have her captured or arrested, then Junpei would forcibly let her go because she had a license to LARP.
Yasuki Kaito's thing kind of was admittedly too subtle, and I didn't play him as much as I would like. The questions on the rumours didn't quite pick up until later when Yasuki Umiko and Yasuki Nagisa picked up from Kaito's work. He was hoping to get some allies (Miya Kisha was one who quickly gravitated to) to his cause by planting some seeds of doubt.
Finally, Kaiu Takeo was originally supposed to make more than just one appearance around the island to introduce him. However, playing a rather ornery and ill-mannered man was difficult when I barely had the time to play more pleasant and in-demand characters.
Yasuki Nagisa was...an unexpected delight to RP. Really should have introduced her sooner! Honestly, this is the most Important NPCs I've tackled on at once in a game. It was quite difficult and ambitious but I don't feel I should have played less of them...actually, I wish I could clone myself to play more of them full-time.
Oh, yeah, some advantage/disadvantage triggers fell through the cracks!
On commissions...absolutely yes, haha.

I had these three portraits pre-clipped as NPCs, but couldn't fit them anywhere or with any characters. I was already at capacity with my current NPCs.
I had a good feeling that Hitomi would be one of the first to pick up items from Umiko's wardrobe! I could totally see her leaving with quite a lot!
