Day 1 Event Questions and Rulings

Out-Of-Character
User avatar
Kitsune Soratoshi
Posts: 86
Joined: Sun Nov 02, 2025 12:18 am

Re: Day 1 Event Questions and Rulings

Post by Kitsune Soratoshi »

For skills that don't have a defined trait in the rulebook (like Craft, which just says "varies"), should we just use our best guess for the relevant trait?

I'm specifically looking at Craft: Weaponsmithing to modify a firearm in unique/artistic ways but maintain its functionality. That seems like Agility to me, in order to do the work with precision and not mess anything up, although I could also see a case for using Intelligence in order to know you're not messing anything up, and you could probably stretch to Awareness because the goal is pretty/artistic, and Artisan skills use Awareness by default. In Soratoshi's case it probably doesn't matter since so many of his traits are the same, but I wanted to ask before rolling anyway.
Fox Clan * Engineer * Investment consultant * Slightly intense * Acts kinda Crab-y
Honor: What's expected | Status: 1 | Glory: 2
Carries: wakizashi, sidearm, densai and communicator.
User avatar
Tamori Kanna
Posts: 742
Joined: Sun Oct 26, 2025 11:05 am

Re: Day 1 Event Questions and Rulings

Post by Tamori Kanna »

Not a rules question as such, just a mistake on my part.

I missed that for step 2 "Impressive", you must call at least 2 raises for additional effect. I called only 1 Raise on my roll, which... is pretty pointless. :lol: Should I reroll?

EDIT: Also, I have Unlucky. Should I trigger that for the Event?
Dragon Clan ꨄ︎ Shugenja ꨄ︎ Smol ꨄ︎ Benten’s Blessing ꨄ︎ Klutz ꨄ︎ Brand Ambassador ꨄ︎ Diviner
Profile ꨄ︎ Music

Honour: What is expected ꨄ︎ Status: 2.0 ꨄ︎ Glory: 5.9

Carries: Deflector fan, fan, jade bracelet, holoslates, densai, temperator, stylish backpack with small things.
Accompanied by: Igoro the heimin assistant, and Kaida the pomeranian.
Art by Clara Fang
User avatar
Hatoful GM
Posts: 611
Joined: Sun Oct 05, 2025 11:09 am

Re: Day 1 Event Questions and Rulings

Post by Hatoful GM »

Kitsune Soratoshi wrote: Tue Nov 04, 2025 1:43 pm For skills that don't have a defined trait in the rulebook (like Craft, which just says "varies"), should we just use our best guess for the relevant trait?

I'm specifically looking at Craft: Weaponsmithing to modify a firearm in unique/artistic ways but maintain its functionality. That seems like Agility to me, in order to do the work with precision and not mess anything up, although I could also see a case for using Intelligence in order to know you're not messing anything up, and you could probably stretch to Awareness because the goal is pretty/artistic, and Artisan skills use Awareness by default. In Soratoshi's case it probably doesn't matter since so many of his traits are the same, but I wanted to ask before rolling anyway.
If you're unsure which trait to use, ask a GM. Generally, Craft should be either Agility or Intelligence, depending on how much planning the skill requires; generally Agility.
AGM
Kaiu Tech Support • Some hat understanding • Gatcha Enththusiast • Where's my lightsaber? • Coo
User avatar
Susumu Sumiko
Posts: 568
Joined: Sun Oct 26, 2025 6:57 pm

Re: Day 1 Event Questions and Rulings

Post by Susumu Sumiko »

Spider Clan * Kagetsume Family * Nerd * Courtier * Itsy Bitsy Spider (Small) * Prodigy * Well travelled * The Friendly Spider * Plushie Addict * Jade Tattooed * Profile
Status: 1.0 | Glory: 3.8 | Honour: Untrustworthy
Carries/wears: Kimono, Wakizashi, Kami-pet, Sidearm(when allowed), Plushie Spider (sometimes), Fan, Communicator, Densai (sometimes), Holorecorder (sometimes)
User avatar
Boogiepop
Posts: 1124
Joined: Wed Jul 30, 2025 4:41 pm

Re: Day 1 Event Questions and Rulings

Post by Boogiepop »

Tamori Kanna wrote: Tue Nov 04, 2025 1:50 pm Not a rules question as such, just a mistake on my part.

I missed that for step 2 "Impressive", you must call at least 2 raises for additional effect. I called only 1 Raise on my roll, which... is pretty pointless. :lol: Should I reroll?

EDIT: Also, I have Unlucky. Should I trigger that for the Event?
Day 1 grace, I will allow it.

Events will get a bit complicated, and we will have settled by then. I might not be so lenient in the future, which goes for everyone. Just a warning for the future, there are a few events that will require two raises to do anything.

Oh, since you've kindly asked, reroll with an unlucky tax. ^_^
GM-Hat
Yasuki Rogue Trader • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 4

Avatar by drulle11
Post Reply