Next, she stands at an old arcade game, her hands moving with what seem practiced motions over the joystick and buttons. Soon, all the pixelated threats are vanquished, and tickets erupt in a stream to pile, detumescent, at her feet.
Kisha scoops the tickets up and, seeing that the neighboring machine is open, sits to it. Trigger discipline serves her well for a couple of rounds of porcelain-masked zombies coming at her to eat her brains, but the mass of tentacles that coalesce from the tsukai's slashed wrists defy her, and it is only a couple short spurts of tickets that dribble out of the machine.
The Miya, her winnings in hand, makes space for others. What she will do with the winnings, she's not sure yet...
~~~~~
Gachapon
- Success at 11, https://sakkaku.org/r/20745
- Prize selection 73, https://sakkaku.org/r/20746; +10 for success, so 83: "The player receives an ultra-rare gachapon item worth 600 Tickets."
- Piloting / Agility roll 1, 26, https://sakkaku.org/r/20747; 35 remaining
- Piloting / Agility roll 2, 22, https://sakkaku.org/r/20748; 13 remaining
- Piloting / Agility roll 3, 23, https://sakkaku.org/r/20749; 0 remaining
House of the Maho-user Hojutsu / Reflexes TN 15, 20, 25; once may Sleight of Hand / Agility TN 20 to remain in game
- TN 15 passed at 22, https://sakkaku.org/r/20755
- TN 20 passed at 29, https://sakkaku.org/r/20757
- TN 25 failed at 16, https://sakkaku.org/r/20760
- Sleight of Hand Reload failed at 12, https://sakkaku.org/r/20763
Overall results
- One super-rare gachapon (600 ticket equivalent) and 1100 tickets, so equivalent of 1800
- Three games played
- 900 tickets max one-game score

